[CAMS19] bansa [Law/Peace]/Finesse vs bolyarich [Anarchy]/Strength/Growth

@bolyarich GL HF!

P1T1


StartingHand Workers

STARTING HAND


WORKERS
Porkhand Magistrate


NextHand

Arrest
Building Inspector
Spectral Aven
Bluecoat Musketeer
Jail


Discard

Manufactured Truth
Lawful Search
Reputable Newsman


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Traffic Director - ($2)
Onimaru - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Onimaru (2/3A), frenzy 1
  • :psfist: Elite:
  • :ps_: Scavenger: Traffic Director (1/1), untargetable
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

Rook and birds… gonna need anti-air

P2T1
GL HF @bansa’s turn!

StartingHand Workers

STARTING HAND
Makeshift Rambaster
Bloodrage Ogre
Charge
Mad Man
Careless Musketeer


WORKERS
Careless Musketeer


NextHand

Pillage
Nautical Dog
Bloodburn
Bombaster
Scorch


Discard

Makeshift Rambaster
Mad Man
Charge


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Bloodrage Ogre - ($2)
Rook - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ogre(3/2A)
  • :psfist: Elite: Rook(3/4)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

P1T2


Tech StartingHand Workers

TECH
Elite Training
Nimble Fencer


STARTING HAND
Spectral Aven
Building Inspector
Bluecoat Musketeer
Jail
Arrest


WORKERS
Porkhand Magistrate
Jail


NextHand

Spectral Aven
Manufactured Truth
Arrest
Bluecoat Musketeer


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech I - ($3)
Arrest Ogre - ($1)
Building Inspector - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director (1/1A), untargetable
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 Onimaru (2/3), frenzy 1
  • :target: Lookout:

In Play:

  • Building Inspector (1/1), $ to build

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

ok this is certainly not what i was hoping for, exactly the patrol i didn’t want to see… ogre is too much threat, i can’t keep him on the board

i will post my turn on Wednesday

Ok thanks for the heads up

P2T2


Tech StartingHand Workers

TECH
Bird’s Nest
Gunpoint Taxman


STARTING HAND
Scorch
Nautical Dog
Bloodburn
Bombaster
Pillage


WORKERS
Careless Musketeer
Bloodburn


NextHand

Scorch
Mad Man
Bird’s Nest
Makeshift Rambaster
Bombaster
Ogre (3/2)


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
5 lvl Rook - ($1)
Dog - ($0)
Orge back to hand after discard/draw

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Rook(4/5), 5 lvl
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nautical Dog(1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 6
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

P1T3


Tech StartingHand Workers

TECH
Discord
Scribe


STARTING HAND
Spectral Aven
Bluecoat Musketeer
Manufactured Truth
Arrest


WORKERS
Porkhand Magistrate
Jail
Bluecoat Musketeer


NextHand

Lawful Search
Nimble Fencer
Reputable Newsman


Discard

Manufactured Truth
Traffic Director
Arrest
Discord
Scribe


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Spectral Aven - ($3)
Manufactured Truth, Inspector becomes a copy of Aven until end of turn - ($2)
Onimaru runs into Rook to deal 3, Rook to L7
River - ($0)
Copy of Aven kills Rook, River to L3
Director trades with Dog

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 River (2/4A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Building Inspector (1/1), $ to build
  • Spectral Aven (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

omg no tech draws… failed early aggression… mid Rook and no Tech I hmm. I can still take Rook down but what next… possible sharks or max Arg or bunch of little guys since he has card advantage. can’t stop the sharks but discord should do it’s work against little guys

Just realized that when I organized the order of play to flow better, I moved the Manufactured Truth down too much. Will need to dial it back to before Onimaru’s suicide. Sorry for the error, no changes to the play.

P2T3


Tech StartingHand Workers

TECH
Steam Tank
Steam Tank


STARTING HAND
Gunpoint Taxman
Bombaster
Scorch
Makeshift Rambaster
Mad Man
Ogre


WORKERS
Careless Musketeer
Bloodburn
Scorch


NextHand

Nautical Dog(1/1A)
Makeshift Rambaster
Gunpoint Taxman
Charge
Pillage


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Mad Man - ($5)
Ogre - ($3)
T1 - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ogre(3/2)A
  • :psfist: Elite:
  • :ps_: Scavenger: Mad Man(1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Shoot I edited the play from River attacking to sidelining, hope this is okay. If not, will go back to previous post.

P1T4


Tech StartingHand Workers

TECH
Insurance Agent
Insurance Agent


STARTING HAND
Lawful Search
Reputable Newsman
Nimble Fencer


WORKERS
Porkhand Magistrate
Jail
Bluecoat Musketeer
Reputable Newsman


NextHand

Insurance Agent
Elite Training
Scribe


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Nimble Fencer - ($4)
Tech II (Law) - ($0)
River sidelines Ogre
Aven kills Ogre

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nimble Fencer (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Building Inspector (1/1), $ to build
  • :target: Lookout:

In Play:

  • Spectral Aven (2/2)
  • L3 River (2/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Whoa i need more cards… and what a waste of fencer

@FrozenStorm I going to call the judge to see if this is okay just in case. If you rule this is not allowed, I have no problem going back to previous play.

Generally speaking, edits within 10 minutes of posting a turn where the opponent has not responded are totally fine.

2 Likes

Ok thanks. I just get too excited to play these tourney games and always end up posting too hastly cause I can’t wait. As soon as I hit the replay button I realized River was L3 and had the sidelining ability. Sorry again for the trouble. Will review more carefully moving forward.

2 Likes

That’s a good idea but yea, don’t sweat it too much. I do the same thing

2 Likes

P2T4


Tech StartingHand Workers

TECH
Chameleon Lizzo
Chameleon Lizzo


STARTING HAND
Gunpoint Taxman
Pillage
Charge
Nautical Dog(1/1A)
Makeshift Rambaster


WORKERS
Careless Musketeer
Bloodburn
Scorch
Makeshift Rambaster


NextHand

Bird’s Nest
Steam Tank
Bombaster
Charge
Steam Tank


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
T2 Anarchy - ($2)
Taxman - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Mad Man(1/1)
  • :pschip: Technician:
  • :target: Lookout: Gunpoint Taxman(3/3) anti-air

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

P1T5


Tech StartingHand Workers

TECH
Lawbringer Gryphon
Lawbringer Gryphon


STARTING HAND
Elite Training
Scribe
Insurance Agent
Lawful Search
Traffic Director
Manufactured Truth


WORKERS
Porkhand Magistrate
Jail
Bluecoat Musketeer
Reputable Newsman
Traffic Director


NextHand

Arrest
Insurance Agent
Discord


Discard

Elite Training
Building Inspector
Lawful Search
Manufactured Truth
Lawbringer Gryphon
Lawbringer Gryphon


Tech 2 card(s)
Get Paid - ($8)
Scribe, draw 1 - ($6)
Lawful Search, look at hand, draw 1 - ($5)
Insurance Agent puts a rune on Inspector - ($4)
Inspector trades with Mad Man, Agent collects 1 gold, draw 1 - ($5)
Onimaru - ($3)
Elite Training River and Fencer - ($1)
River kills GPT, takes 2
Aven and Fencer destroy Tech II, your base on 18
Worker - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe (1/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: Insurance Agent (2/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Spectral Aven (2/2)
  • L3 River (3/2), 2 dmg, elite
  • L1 Onimaru (2/3), frenzy 1
  • Nimble Fencer (3/3A), elite

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

hmm after 3 draws still no discord… elite training will do just enought dmg luckily. Inspector did his job, I think I can retire him now.

P2T5


Tech StartingHand Workers

TECH
Pirate Gunship
Pirate Gunship


STARTING HAND
Bird’s Nest
Steam Tank
Bombaster
Steam Tank
Charge


WORKERS
Careless Musketeer
Bloodburn
Scorch
Makeshift Rambaster
Bombaster


NextHand

Nautical Dog(1/1A)
Pillage
Ogre(3/2)A
Chameleon Lizzo
Chameleon Lizzo


Discard

Mad Man(1/1)
Gunpoint Taxman
Pirate Gunship
Pirate Gunship
Steam Tank
Charge
Steam Tank
Bird’s Nest


Tech 2 card(s)
Get Paid+Scav - ($10)
Worker - ($9)
repair T2
Max Arg - ($3)
Tower - ($0)

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Arg(1/5)A
  • :psfist: Elite: Water Elemental(4/3)
  • :ps_: Scavenger: Wisp(0/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 8

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

P1T6


Tech StartingHand Workers

TECH
Patriot Gryphon
Patriot Gryphon


STARTING HAND
Discord
Arrest
Insurance Agent


WORKERS
Porkhand Magistrate
Jail
Bluecoat Musketeer
Reputable Newsman
Traffic Director
Discord


NextHand

Lawbringer Gryphon
Arrest
Building Inspector
Insurance Agent


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Tech III - ($3)
Tech Lab - ($2)
Aven, Scribe and Oni kill Arg, River to L5
River trades with WE
Fencer kills Wisp, takes 1
Bigby - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Insurance Agent (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: L1 Bigby (2/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Spectral Aven (2/1), 1 dmg
  • Scribe (1/1), 2 dmg
  • L1 Onimaru (2/1), frenzy 1, 2 dmg
  • Nimble Fencer (2/2), 1 dmg

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Peace)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

no, mate, river unless maxb is 2/4, you are keeping the extra atk from elite training, so Wele would survive.
EDIT: also tech lab what? you forgot the spec :wink:

1 Like

River is maxband after Arg’s death and oops I selected the spec but didn’t show up cause I missed Tech Lab HP. Good catch!

Edit: edited above to add Tech Lab HP

1 Like